Mobile Development
Sunday, December 30, 2012
Detect CPU architecture at runtime for Windows 8 Store Apps
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If you are developing an application for the Windows 8 Store it is very important that you test it on an ARM device (Surface RT, Asus Viv...
5 comments:
Wednesday, December 26, 2012
C# XAudio2 Sound Playback for Windows Phone
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Let's begin with a small introduction to XAudio2: XAudio2 is a low-level audio API. It provides a signal processing and mixi...
12 comments:
Thursday, November 29, 2012
Bluetooth Service's UUIDs
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If you are developing on Windows Phone 8 and trying to communicate with a Bluetooth device using a StreamSocket these UUID's might come ...
3 comments:
Monday, October 8, 2012
Farseer Physics for Windows Store Apps using Monogame
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Last week I did a session on porting XNA Windows Phone 7.x games to Windows Store apps using MonoGame. I have to thank Dean Ellis from th...
4 comments:
Thursday, September 6, 2012
Phone Call screen in Windows Phone
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I've wanted to write this post for quite a while but I've always postponed it as it is a very subjective matter. In the end I de...
3 comments:
Tuesday, September 4, 2012
What MediaLibrary needs/is missing (Windows Phone)
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As we (average developers :) ) still don’t have access to the Windows Phone 8 SDK I decided to write a post on the current MediaLibr...
2 comments:
Friday, August 31, 2012
Windows Phone 8 inside VMWare
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More than a month ago some Microsoft guy in Asia made a terrible mistake and the LKG25 of Windows Phone 8 SDK leaked to the web. As I am...
6 comments:
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